The +200str proc is 400 attack power for warriors and 200 attack power for rogues. With a SotC/SoR twisting rotation, not only will the paladin strike 40% faster with the weapon, they will also get double the chance to trigger the weapon proc with the holy damage component of SoR. Crusader can proc on either weapon, and can proc together (+200 strength total) Best in slot if you can regularly time cooldowns along with dual Crusader procs. While some weapon glows are intrinsic effects on magical weapons (these organic glows cannot be overridden by enchantments), most weapon glows that you might see are from enchantments. Reagents: Small Radiant Shard (4), Essence of Fire. Crusader is 1.9% better than Fiery Weapon when world buffed, however is 2.1% worse than Fiery when only raid buffed. So saying: "Selling enchant, Fiery weapon - 25g (or w/e)" most often ends in the usual name calling, when "they" could get "that" for 6g ^^. Diamond Friend Code: 4725 4866 6293. The Crusader uses Wrath as his/her energy resource, and uses battle magic to strengthen allies and weaken foes. I use this on a 49 Paladin twink along with some other maces, I just threw fiery on this for the fun of it. Sor deals less damage if the weapon is fast, you can even read that on the skill.that means you dont really benefit from faster weapon . Choosing the Paladin as your class shows remarkable good taste and high intelligence. RikuRebirth 12 years ago #3. Your weapon can hold a permanent enchant such as Crusader or Fiery Weapon and a temporary one such as Windfury weapon, Windfury totem, Flametongue weapon, flametongue totem, sharpening stone, poison (rogue only). While it was commonly accepted that Fiery weapon had the highest % proc rate in Vanilla, with Lifestealing second, this would naturally make Crusader 3rd in the proc rate category but way down the list in regards to %. *Being world buffed will give you a fair amount of spell crit to help with Fiery/Lifestealing/DMC - Maelstrom - 13% crit IIRC. Foreword. Permanently enchant a melee weapon to often strike for 40 additional fire damage. Enchant Weapon – Fiery Weapon. In fact, weapon speed would have to be 1.4 or below to even reach a 5dps gain from Greater Impact. Pure Support: This is the most basic build for a level 19 Twink to be a fully competent support team member and it’s dead simple. The class is based on the Paladin from Diablo II. Crusader on one hand fiery on the other. Lifestealing averages 6 procs per minute, fixed. Tools: Runed Truesilver Rod. Its a temporary weapon enchant, same as poison for rogues and sharpening stones.. Divine Shot or Warp Speed with the same runes as Fiery Form At lower levels, you will be quite squishy compared to just about any Crusader build. 5 sec cast. Secondary. Swords or daggers. For comparison, Fiery Weapon procs 6 times per minute, for 240 damage per 60 seconds or 4 DPS (and it can crit, so it will actually be more than that), which is more than the average benefit from Crusader in the ideal scenario. Enchant Weapon - Fiery Weapon. Crusaders are the only class with a passive skill, Heavenly Strength, that allows them to equip Two-Handed weapons with Shields. Fiery Weapon adds sometimes 40 fire damage. Last I checked on my server lifesteal and crusader were both ~100g -- too much for a secondary weapon (heck the sword only cost me 50g). Procs per minute (PPM) describes how a given proc mechanic functions. There are few limits to how many consumables you can use, and consumables can be incredibly powerful. Sor on the other hand is dealing way less damage. For comparison, Fiery Weapon procs 6 times per minute, for 240 damage per 60 seconds or 4 DPS (and it can crit, so it will actually be more than that), which is more than the average benefit from Crusader in the ideal scenario. Other than that, I don't use it often, there are better blues for 49. The explosion creates 6 piercing charged bolts that arc outward and deal 255% weapon damage as Lightning. Enchants have a variable proc rate based on weapon speed so that fast weapons are not substantially better. While its design suggests power and of great importance, the judgment it could deliver onto a foe was devastating. On topic: Fiery weapon enchant is bis till ~30lvl. For rogues the enchant hierarchy, IMO, is Crusader >= Lifesteal > Fiery > 15 Agility > everything else mainhand and 15 Agility > all offhand. hell, i don't even use crusader - i use Fiery because it looks cooler. Crusader – Chance on attack to heal for 75 -125 and increases strength by 100 for 15 seconds. Chance on hit (%) = weapon speed * 7.87. % to Proc = Weapon Speed * 1.667 The actual effect of Crusader is the buff "Holy Strength". 5sec cast. Post Reply. This page lists the glows players can apply to weapons with the help of enchanters. Fist of the Heavens. But let's see what other people think Edit: 1pp2m is what my assumtion of … Since your profile is showing blood dk, you’ll want fallen crusader. While bored in my seminar today, I did the same numbers and decided fiery > +5, even with seal of the crusader (which would make my 1.5 spd weapon a 0.9 speed weapon) due to the armor reduction. Heh. Call forth a pillar of lightning from the heavens that explodes, dealing 545% weapon damage as Lightning to any enemy within 8 yards. Cost: 30 Wrath. For comparison, Fiery Weapon procs 6 times per minute, for 240 damage per 60 seconds or 4 DPS (and it can crit, so it will actually be more than that), which is more than the average benefit from Crusader in the ideal scenario. I would assume fiery. However, you don't really want to depend on the fireball chance on hit whether you have this in PvP or PvE. And to top it all off, this is my sig. It is often used to contrast a game mechanic with one that uses "procs per hit" (PPH). For comparison, Fiery Weapon procs 6 times per minute, for 240 damage per 60 seconds or 4 DPS (and it can crit, so it will actually be more than that), which is more than the average benefit from Crusader in the ideal scenario. World Buffs. chance of 40 additional fire damage. Crusader has a proc rate of 1 Proc Per Minute Crusaders heals for 75-125, therefore 100 average. Enchant Weapon - Fiery Weapon. Can’t really argue against +100 str when it procs and it’s fairly consistent with proccing on mainhand. 1% haste will get changed to 10 haste rating. Judgement also adds one more chance every 8 seconds. This weapon is fully custom using SAI GRY parts as a base. Fiery Form with Increased Duration, Decreased Cooldown, and Increased Effectiveness 4. Consequently, if you don't want or need the self heal from Crusader, you should go with Fiery Weapon to increase your DPS. Crusader is more of icing on the cake whereas lifesteal is more like bread and butter. Enchant Weapon - Fiery Weapon. The only real nuance is the level of support you want to offer. It is designed to help players … Get a lvl 2 sword with fiery, enchant bracer with sta/str, gloves haste, pants haste, boots runspeed, chest 100hp/4stats and youre good to go. What made the sword so popular was that it was a symbol of authority. One of the biggest differences between Classic and other iterations of WoW is the widespread usage of consumables. The heals average out to be about the same but crusader gives you 15 seconds of increased damage. 3. Basically, the enchants are all targeted at providing a consistent DPS/Buff level across all weapon types. User Info: RikuRebirth. This is a very expensive enchant and I only suggest considering it … I think this evidence makes ret paladins an even greater candidate to wield Nightfall. That means you will have an average heal of 100 per 60 seconds. Summary: For comparison, Fiery Weapon procs 6 times per minute, for 240 damage per 60 seconds or 4 DPS (and it can crit, so it will actually be more than that), which is more than the average benefit from Crusader in the ideal scenario. The weapon is also tuned for best performance and has modular/quick-change parts to suit the mission type quicker. Leveling a Paladin in Burning Crusade Classic. The weapon is extremely accurate at extremely long ranges (up to 1 mile accurately). What that means is, regardless of weapon speed, you will get the same rough number of procs on autoattack regardless of weaponspeed. Consumables can be extremely useful in all aspects of the game and can be the difference in PvP, as well as raiding. The reasons why you prefer Windfury weapon over totem Lifestealing: IF it works with +SP and shadow damage % debuffs is 75% better than Crusader in terms of damage done. Permanently enchant a melee weapon to often strike for 40 additional fire damage. Consequently, if you don't want or need the self heal from Crusader, you should go with Fiery Weapon to increase your DPS. FYI: Fiery ALSO averages 6 procs per minute, fixed. Reagents: Small Radiant Shard (4), Essence of Fire. (without Nightfall proc) (comparing world buffed) % is even more self buffed. Crusader armor sets. Very nice weapon for someone who wants a consistent DPS. Unholy also uses fallen crusader and frost uses razor ice and fallen crusader (I use fallen on main hand/razor on offhand) Zaela-runetotem (Zaela) 21 September 2019 04:50 #4. 1 In World of Warcraft 1.1 PPM vs. PPH 1.2 PPM and Haste 1.3 Instant attacks 1.4 PPM Rates 2 See also This section concerns content exclusive to World of Warcraft. Thats the great thing about dks though, our best weapon enchants are free. Post by KidB You're also forgetting the heal component of crusader. Weapon glows are glowing effects that typically appears on enchanted weapons. Therefore, crusader has 1.66 Healing per Second. The average Crusader sword or European sword during the period was 30 inches in length and was about 2 inches wide at the hilt.
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